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Gimp logo11/14/2023 It had some basic tools to do drawing, and channel operations. It had a plug-in system, so developers could make separate programs to add to GIMP without breaking anything in the main distribution. GIMP had a lot of neat stuff attached to its first public release, version 0.54 (January 1996). By their first public release, they had a functional product. They worked on it for a quite awhile before letting it anyone else have a crack at it - probably about 9-10 months by current estimates. Thus Spencer and Peter begat the General Image Manipulation Program, or GIMP for short. They got encouragement from professor Forsythe to implement some new features too - rumor has it intelligent scissors was Spencer’s CS280 project. Neither one had graphic arts experience, but it seemed like a neat project. I suggest visiting for a more complete listing of gimp links.Ī couple of students at Berkeley, Spencer Kimball and Peter Mattis, decided they wanted to write an image manipulation program rather than write a compiler in scheme/lisp for professor Fateman ( CS164). This is NOT inclusive - there are many sites and people that continue to contribute to the success of GIMP that are not listed here. This history would not have been possible without, specifically, the help of josh, Raph, Adrian, Xach, yosh, and more generally all of the guys on #gimp. This is a compilation of knowledge from a lot of people on #gimp, some of it predating my own experience. Like current GIMP development, this was not done alone. I’ve tried to keep it as accurate as possible, and hope my experiences working on this team can benefit other projects as well. With all the talk and theorizing going on about Free Software development models, I thought that it might be a good idea to actually give an example. Yet still a good document with many of the details perfectly intact. Some of the dates are not accurate (due to internet technology limitation (Google hadn’t indexed Usenet yet). We’ve chosen a subtle gray so as not to drown out the shadowing.Editor’s note: This history was written around the release of GIMP 1.0 in 1998 and has actually become a historical document all on its own. At the end, should you feel the white background to not be adequate, you can highlight the Background layer, select the Bucket Fill Tool, and proceed to add a bit of color.Other than that, select the GIMP logo layer and move it into the position you want in the thumbnail. If you choose to do so, the directions are the same. It’s not necessary but we decided to add a shadow to the GIMP logo.Merge Down the Drop Shadow layer on top of your text layer.To avoid a shift in the image, uncheck the box marked Allow resizing before pressing OK.However, since our background is white, black is perfectly fine. You could change the color of the shadow to make it more visible on the backdrop, say for instance if your background was black it would be better to choose a brighter color.For the thumbnail we selected ‘ 8’ in both X and Y, ‘ 20’ in blur radius, and cranked the opacity to ‘ 100’.We can then drag the image off to the side so that it’s out of the way for our text until we need to reposition it.If you follow the instructions illustrated above, adjust the image width and height to 200px. The layer image is a 1200 x 1200 which is much too large for our primary image at 680 x 400.Select the GIMP logo you downloaded earlier and click Open. So, open the “File” tab and this time select Open As Layers… just as we did for the arrow during Image Rotation. The best thing to do is add your additional layer now, that way once we begin adding the text, we’ll be able to adjust it so that it doesn’t block out the image.You can choose to color the background however you like using the Bucket Fill Tool in the Tool Doc, but for now, we’ll keep it white. We should now be looking at a blank (white) canvas.As for the height, we’ll keep it at 400px. Our thumbnails are never any larger than 680px width, so we’ll set our image size as such.
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